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Plugin | Plugin file | Location in Source |
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Contributor | C:\Program Files\eWater\<Source version>\Plugins\RiverSystem.Plugins.Contributor.dll | Tools » Plugins | Contributor Contributor
GWLag Plugin | C:\Program Files\eWater\<Source version>\Plugins\RiverSystem.Plugins.PerfectGWLag.dll | Tools » Plugins | <various related folders>
River Analysis Package | C:\Program Files\eWater\<Source version>\Plugins\RiverSystem.Plugins.RAP.dll | |
Spatial data pre-processor | C:\Program Files\eWater\<Source version>\Plugins\RiverSystem.Plugins.SpatialDataPreProcessor.dll | Tools » Plugins | RiverSystem.Plugins.SpatialDataPreProcessor
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Note: To use plugins, you must first installed, and then load them. In addition, you must follow these guidelinesFollow these guidelines when working with plugins in Source:
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- Choose Online to view a complete list of plugins available from the store; and
- Click Install.
Upgrading plugins
If there is a new version of the plugin available, you will be notified in the Plugins Manager, and prompted to update itThere are two possible scenarios that warrant an upgrade:
- The version of Source has been upgraded - in this case, Source will attempt to install the same plugin version that was installed in the previous version of Source; or
- The plugin version is different - if the plugin was originally installed from the online store, clicking Update will remove the old version and install the new one.
Writing your own plugins
To write your own plugins using .NET and C#, refer to Source plugins /wiki/spaces/SC/pages/51643422.
When you install Source, instructions for writing your own plugins are included in the following location (depending on your operating system). It also contains a series of templates to help you get started.
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