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Full Requirement: The required flow for an action (i.e. the targeted flow, including rise and fall). If a spell fails, the full requirement will be set to zero until a new spell is generated.Full requirement depends on the status of the spell (rise, main phase, fall, finished/failed)
Number of Spells Completed in season: Number of spells this season that are finished in a season. A spell is considered complete either if it begins the fall phase or the spell has failed to meet it's success criteria and stopping failed actions is enabled. The counter is reset at the end of the action's season.
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